SAFIA

Made with Revenant,

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THE PROCESS

Tasked with compositing all interiors and exteriors of the ship I was also lucky enough to stretch my UV mapping and texture creating muscles in Rizon UV and Substance Painter / Designer for the already modelled asset. The final ship texture being a rather heafty 14 UDIM Tile at 8K each but holding up at any angle and distance we needed for the final piece. Along with texturing and look dev of the ship I created the necessary lighting arc sims in Houdini for added effect as the ships sails deployed. 

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LOOK DEVELOPMENT

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CREDITS

CREATIVE DIRECTOR - KEV MCCRAE
VFX SUPERVISOR - OLAF BLOMERUS
3D MODELERS - LUCAS SALAMON & THOM BOROSS
ADDITIONAL MODELLING - CRAIG SIMMERS
3D ARTIST - CRAIG SIMMERS & OSKAR FÜLÖP
HOUDINI FX - JOEY KOWALEWICZ & BRANDON YU
COMPOSITOR - OLAF BLOMERUS
CHARACTER ANIMATOR - LUKE ANGUS
MUSIC & SOUND DESIGN - AEPH MUSIC

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